"All war is deception"
Showing posts with label mmorts. Show all posts
Showing posts with label mmorts. Show all posts
Wednesday, February 1, 2017
Just Interesting: RULE
A recently Kickstarter funded MMORTS that is simple in concept and execution: the world is your battlefield. There is a demo on their website.
Labels:
just interesting,
kickstarter,
mmorts,
real time strategy,
rts,
rule
Friday, January 20, 2017
First Impressions: Tom Clancy's EndWar
Tom Clancy's EndWar is unique in that one can use voice commands to lead units into battle. There are three modern factions going for a world war caused by terrorist attacks on an anti-nuclear shield: America, Europe, and Russia.
The voice command interface actually works a lot better than I expected it to. That said, there are some things that I felt were missing and had to correct with the mouse. Things like having no voice command to get your units, especially infantry, into nearby cover or to garrison buildings. However, those are minor grievances. Everything else seems to work well so far.
Check it out here for Steam (Tom Clancy's EndWar) and support this blog!
Labels:
endwar,
first impressions,
mmorts,
real time strategy,
rts,
tom clancy's endwar
Saturday, January 7, 2017
What Never Was: End of Nations
End of Nations promised a truly massively multiplayer online RTS game. It was a game I was excited for, even though I knew my PC at the time couldn't run it.
The backstory and setting of the world had some undertones of Biblical Antichrist world government end time shenanigans. You played as one of the many groups trying to take it out.
Unfortunately, it was first turned into a MOBA game and then got totally canceled after some layoffs.
Labels:
end of nations,
mmorts,
real time strategy,
rts,
what never was
Subscribe to:
Posts (Atom)

