"All war is deception"

Wednesday, November 4, 2020

Looking At Extremes: Many Factions (6+) Strategy Games and Balancing

Games with more than 6 factions, actual factions instead of AoE style where there is like only one unique unit, feel very sandboxy. This may appeal to some.

Total War: Warhammer has many factions and they do them well, in my opinion. But then it is a slower paced game of amassing huge armies in formation.

Illwinter's Conquest of Elysium, while more of a turn based strategy game with a auto real time battle component, has many factions as well. Balanced? It really depends on the map because each faction depends on entirely different resources, units, and game mechanics and playstyles.

Their Dominions series is more of the same but a bit more dynamic Illwinter's balancing strategy is every unit has at least one severe weakness in some other faction, not necessarily all factions.

Dawn of War series has about 9 factions with all the expansions. Most units feel tanky enough that they aren't bulldozed immediately. Not sure if that is good balancing, but I love the variety. 

I have not played Warlords Battlecry which is supposed to have many factions up to around 16. So I cannot give input there.

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